Apple and Google ordered to remove Play to earn games in South Korea

Over the years, we’ve seen developers come up with new ways to generate revenue from their games. The model of buying a game once and not having to pay for it again is good, but since developers don’t make money after the fact, they need to keep pumping new titles, which can be tedious.

This is why many have since adopted the free-to-play model where the game is free to play, but developers earn either through subscriptions or in-app purchases, which may be profitable in the long run. Recently, we’ve also started to see a slight increase in a new model – play to earn – where players have to buy what are essentially NFTs, but in return, they get additional rewards and have the opportunity to sell those NFTs for it. life money.

However, it appears that South Korean regulators are not a fan of this play to earn a model, and have since ordered Apple and Google to remove these games from their app stores. This appears to be a breach of local laws governing the amount of money that can be won in games. Under current law, the maximum amount a player can earn each time appears to be around $8.42.

We’re not sure if other regulators will start scrutinizing these types of games in the future, but it’s not hard to see why it’s a problem because it might encourage kids and teens to spend on games more than they should.

failed to Apple > Cell Phones > Games. Read more about Android, Apps, Cryptocurrency, Google, iOS, and Legal. Source: appleinsider

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