On January 20, IO Interactive will celebrate In style befitting the sharp suit of Agent 47. A bundle of all three World of Assassination games will be released on PlayStation 4, PS5, Xbox One, Xbox Series X/S, and PC. Furthermore, the bundle will be available to Xbox Game Pass, PC Game Pass, and Game Pass Ultimate subscribers at no additional cost.
Hitman 3 It will debut on Steam on the same day, one year after it hit the Epic Games Store. Epic’s may have it on PC for those who want to pull locations from the first two games. Anyway, you will soon be able to access the entire trilogy on Steam
Later this month, PC gamers can check out Hitman 3Virtual reality mode. Given that owners of the previous two games can access the locations from those titles, you’ll be able to play the entire trilogy in virtual reality. Virtual reality has been in place since last January.
IO has also made some of its own content plans for the second year of professional killer 3. In Elusive Target Arcade, each contract will challenge players to take down multiple elusive targets in a specific order, adding some complications for good measure.
Unlike standard Elusive objectives, which you only get once, Arcade Contracts are permanent additions to the game. The catch is that if you fail a contract, you need to wait 12 hours before you can try again. IO says this will help Arcade Contracts maintain Elusive Targets’ high-stakes spirit. Three arcade contracts will be added on January 20, with more to follow later in the year.
Another new mode called Freelancer is coming Hitman 3 This spring. It includes a customizable safe cache where you can plan missions. This is important, because the mode has roguelike elements. If you take gear on a mission and don’t come back with it, that gear will disappear from your inventory. However, you will be able to get weapons and items from suppliers that you find in mission locations.
Later this year, IO will add ray tracing mode to the PC version of Hitman 3, which will work with sites from other games. The studio also plans to harness Intel’s answer to NVIDIA DLSS and AMD FSR upgrade technology, as well as variable rate shaders to boost performance.
Although IO Interactive has another exciting project in the works, it’s good to see the studio giving Hitman fans plenty to look forward to as well.
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